Subscribe Us

Sonic Mania. The Podcast Promo

So this is a promo from the podcast that started it all. Jamal the Tech Boy  and Jether Blaise talk shop about Sonic the hedgehog then and now, Sonic Forces, Sega genesis and much more. The duo talk about gaming systems then and now. Good? Bad? Well, Find out in this episode. 

Sonic Mania[a] is a side-scrolling platform game published by Sega. An installment in the Sonic the Hedgehog series, the story follows Sonic the Hedgehog and his companions Tails and Knuckles as they venture to defeat their nemesis Doctor Eggman and his robotic henchmen, the Hard-Boiled Heavies. The game commemorates the original Sonic games released for the Sega Genesis, and features redesigned versions of stages from previous games alongside original ones.
The development team was composed of members known for their work in the Sonic fangame and ROM hacking community. Development began after lead developer Christian "Taxman" Whitehead, who was previously contracted by Sega to develop enhanced mobile ports of Genesis-era Sonic games, presented a playable prototype to Takashi Iizuka, lead producer of Sonic Team. Art, level design, audio, and additional programming support was provided by independent studios PagodaWest Games and Headcannon. The team built the game using Whitehead's Retro Engine, and aimed for a graphical quality between that of Genesis and Sega Saturn games.
Sonic Mania was released worldwide for Nintendo SwitchXbox OnePlayStation 4, and Microsoft Windows in August 2017. Reception to the game was positive; critics praised its presentation, level design, music, and faithfulness to the early Sonic games. Many saw it as a return to form for the series following a number of poorly-received Sonic games released after the 1990s, though it received some criticism for its lack of originality.

Post a Comment